Re: Feedback needed on concern of possible Connery and Helos merger
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Zergs and overwhelming numbers are frustrating to oppose IMO not because of sheer number or even player skill but rather server lag, It's infuriating to fight in a area with multiple platoons because of the drop in FPS but that's a entirely different topic...
Multiple Platoons can be stopped by just destroying soft targets like Sunderer' and squad beacons or stemming the flow from a Spawn Room with Light Assault teams. Let the Helios grunts come over, the're Outfits will die and respawn like anyone else, I look forward to the fight
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