Originally Posted by Fenrys
-Mine layer
-Deployable invisibility dome
-Deployable shield dome
-Deployable vehicle overshield generator - park your tank nearby for a few seconds to get a temporary shield that can absorb one extra AP shell/rocket
-AoE stealth field, nearby tanks take longer to lock on to
-Massive bomb when charged
-Resource denial/theft (pulls resources out of unfriendly bases)
-Area denial - a gun that shoots 'charge' and acts like a PS1 Radiator
-EMP gun, uses 'charge' as ammo, sets off mines, disables shields, slows vehicle movement and reload speeds
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I like these ideas, make it happen. lol