Re: So every HA can be an aircraft counter?
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Infantry AA should be powerful enough, to force the attacker from the attack, or risk getting damaged/killed, it should not be a hard counter vs. Air. Infantry AA should be defense first.
If you make infantry AA strong enough as a hard counter, Air Units would become pretty meaningless because the mass will be infantry due vehicle timer, and only infantery can capture.
EDIT: MAX are excluded and should be hard counter, especially with dual aa cannons.
Last edited by ParisTeta; 2012-07-18 at 08:50 PM.
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