Originally Posted by Razicator
Only way to stop hackers is to tip the effort:reward scale too much into the effort section. Hardware bans, IP bans, account bans, none of these will deter a hacker permanently, but make the process to fix the bans require effort, and you deter 99% of the hackers. An extreme case would be something like requiring cellphone verification, not just email, for each account you make with a text, like Facebook. For some reason Google Voice text does not work with Facebook text verifications (I tried making some accounts for the PS2 app lol), so use whatever they're doing for PS2.
As for the 1% that just get off on ruining shit for others; that just requires a good anti-hack system as well as attentive moderators and an easy way to report obvious hackers. Possibly a /report X function where over ~20 reports in a day would automatically put an account on a watch list or something.
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Seems like a solid idea. SOE needs x2 CSMs on 12 hour shifts which isnt going to cost SOE allot of money. Compared to what they could loose and gain in the long run.