Re: Colorblindness: a response to T-Ray's Massively interview
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If the aesthetics of the empires are skewing a little more towards Team Fortress 2's level of identifiability more than Planetside 1, I suppose it may be enough to make the difference. You've seen more gameplay than we have TRay.
Just keep in mind that even %1 of 20,000 players is 200 players. That isn't a large percentage, but it's a fair number of people who may be extra happy to buy stuff from the cash shop and help support a game that acknowledges their needs.
We all know you guys have a lot of stuff you want to get into the game and also want it launched ASAP, so I can see how you would have to prioritize things and not be able to cater to every eventuality, but with your experience with colorblind artists I'm sure you'll be on the lookout for any easy to implement, but also non game balance altering ways of further accommodating color blind players.
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