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Thread: Systems: QTE-based hacking?
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Old 2011-08-14, 02:33 AM   [Ignore Me] #14
exLupo
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Re: QTE-based hacking?


While I'm a big fan of QTEs or, better yet, puzzle style hacking in single player games, I don't think it fits the headspace for multiplayer games. Being beholden to someone else's shooting and maneuvering/driving ability is one thing. It's the core of the game. Being stuck behind some yahoo without the reflexes or logic to puzzle through a hack is something else entirely.

Nice idea but keep it in single player games. There's enough to worry about when people are shooting at you.
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