Originally Posted by Ratstomper
Now all we have to do is solve the magrider thing. We can't give a rotating turret to standard magriders (the controls won't allow it) and we can't give a rotating turret to the 3-man variant magrider (because it doesn't work on the original variant). The question is: Is there a large enough advantage discrepancy there that people will always pick the 3-man variant for the sake of effectiveness instead of what playstyle they think is fun?
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The Magrider needs a model update for this to work. Check the image in the first post, that shows how this can be done.
The idea is that the Magrider has a rotatable turret in both variants, but if it does not have a dedicated driver, the turret is locked in a frontal position (as it is now).