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Thread: Hit indicators
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Old 2012-07-10, 09:44 AM   [Ignore Me] #44
First Sergeant
Re: Hit indicators

Interesting, I can see both arguments as valid.

I'd lean towards hit indicates, if only to help reduce friendly fire. More people will realise they have hit something if FF is highlighted more (I realise it won't define what they have hit.)

Last edited by Karrade; 2012-07-10 at 09:45 AM.
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