PlanetSide Universe - View Single Post - News: Balance Pass Post 1: Vehicle Weapons and the Harasser
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Old 2013-11-02, 08:20 PM   [Ignore Me] #40
Plaqueis
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Re: Balance Pass Post 1: Vehicle Weapons and the Harasser


Originally Posted by Chewy View Post
If you have about 4 times the number of users, you best have about 4 times the number of kills. Kill total is rather pointless cross factions but might be something to look into when just talking about a single faction.

The things I see that need looked at in that link is the massive amount of users for TR and how the KPU scales with BR. But this is just 3 weapons out of 20ish. Then you have outside factors that effect some factions vehicles more than others like infantry weapons.

Not just Strikers, all ESAV weapons for infantry and MAXes. TR have a good lock-on and easy to use Fractures, VS get Lancers and Vortexes that you almost can't miss with, and NC have slow guided Phoenixes and Ravens with max range capped at 300m-350m. Accounting for those weapons it's no wonder why NC vehicle weapons are under performing next to other factions.

You tend to loose details when focusing on parts of data. Big picture and all. Even though that term kinda counters itself. Looking at a big picture or painting blurs out the details and focusing shows those details. Looking at data is more or less the exact opposite of that.
Lancer? Seriously?

https://docs.google.com/spreadsheet/...=sharing#gid=0

Vortexes are good after you buy them on both hands and buy ZOE on top. 1 Vortex without ZOE is just as pathetic as Lancer is. Being able to hit stuff means nothing if you can't do damage.

And btw, the Phoenix might be slow but atleast it's guided and hits like a hammer.
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