PlanetSide Universe - View Single Post - Gameplay: New ES Shotguns
Thread: Gameplay: New ES Shotguns
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Old 2014-09-07, 09:39 PM   [Ignore Me] #6
Re: New ES Shotguns

I meant if you compare the faction equivalents of each shotgun, they are very similar. Each individual shotgun class is different enough.

While I was always a fan of having separate weapons rather than attachments, I can see your point. The problem is, when a game has less weapons, SOE makes way less money. Thats probably the only reason most guns in the game dont get extended clip or overclocking or cool ammunition types.
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