PlanetSide Universe - View Single Post - Can Endgame/Metagame help drive PS2 to continued success?
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Old 2009-12-15, 11:05 AM   [Ignore Me] #44
DviddLeff
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Re: Can Endgame/Metagame help drive PS2 to continued success?


Regarding Surge and fast assault, ideally what I would like to see is agile armour scrapped (everyone spawns in Rexo) and it changed to be a jump jet equipped armour.

Then you have:

Standard (Pilot suit, used by pilots and drivers only)
Agile (Jump Jet, fast attack)
Rexo (standard armour, versatile)
MAX (heavy defence)

This would be tied into various weapon changes (scrapping HA and redoing it so it is balanced with other guns and is truly a close combat cert, rather than what it is currently) and limiting agile and standard to small weapons like SMGs or new light weapons which only really work at close quarters.

Anyway, we're going miles off topic!

Check out this supply concept from the idealab:

http://www.planetside-idealab.com//i..._changes.shtml

And empire tech levels:

http://www.planetside-idealab.com//i...e_levels.shtml
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