PlanetSide Universe - View Single Post - New single person mechs designed from scratch for PS2
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Old 2011-07-21, 09:45 PM   [Ignore Me] #67
Sirisian
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Re: New single person mechs designed from scratch for PS2


Originally Posted by Talek Krell View Post
They're introducing viable infantry AA so that skeeters will change their role, and reavers appear to be bouncing back and forth on becoming two man vehicles to retain some of their current punch. Both lightnings and ATVs are unremarkable, and largely exist to support multi-person vehicles. You are incorrect, there are no cert points. Once trained a skill is available on any class permitted to use it. It doesn't make sense regardless, given that each of these features is teamplay breaking in its own special little way, and certainly constitutes more than a 20% differential between new and old players.
Nah Reaver is a single person vehicle in PS2. Higby mentioned the change earlier. They're essentially the same role as in PS1.

As for game breaking there could be restrictions on the usage of upgrades in combination. It would help if you listed in what way they're game breaking? The shield I'd imagine would only take a little bit of damage and drain all the energy when used. It grabs energy from the same pool as the jump jets. Also I'm thinking just small jumps like over a wall or onto a tree. Nothing like the BFR jump.

Originally Posted by Talek Krell View Post
And if you feel as though you're being unfairly forced to work with your team, then this may not be the game for you.
Why do you feel it's not based around teamwork. It would be a fairly weak vehicle. I think many Mossy/Reaver pilots would disagree with you that a single person vehicle can't be part of a team. I could definitely see one of these mechs staying around people for protection.
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