PlanetSide Universe - View Single Post - Systems: Outfit Warships
Thread: Systems: Outfit Warships
View Single Post
Old 2011-09-22, 09:33 AM   [Ignore Me] #18
Dark Atlantis
Private
 
Re: Outfit Warships


I like this idea, i could really think of a outfit leader to be able to command the warship and somehow create a kind of mobile spawn that is really slow, but not destroyable/very hard to destroy.

Example: Leader A sends Warship A on Continent X to a specific location (max 5km distance to own faction border), from there Member can collect there and use a "outfit-drop-off-pod" to land together on the continent within range of the Warship. If the faction looses the area and the warship get's further away then 5km of faction border, the warship has to be moved or it get's destroyed/deactivated.

This idea is just a short flash in my head and not fully thought about yet... will have to do this next time i've got some time.
Dark Atlantis is offline