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Thread: Gameplay: Outfit Resources
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Old 2012-07-19, 09:46 AM   [Ignore Me] #3
Loco
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Re: Outfit Resources


I had an idea that I put in another thread. It helps support your idea.

On outfit uniforms.

A lot of people think about enforcing vs not. How about using a page from City of Heroes.

In COH you have super groups. You earned super group points while in uniform.

I'm not sure if Outfits will have their own resources. If they do this could work.

Say a normal player no matter what contributes X amount of resources to the outfit when they are playing.

If the player suits up in an outfit uniform they earn 1.5x or 2x the resources.

This of course could also work in the way of City of Heroes.

Players earn x resources.
Of that when they are not in "Outfit" mode they keep it all.
When in "outfit" mode they wear the uniform and give 1/2x resources to the outfit and keep 1/2x for themselves.
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