Re: Sense of Accomplishment
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the problem with those "goals" is that players will do anything to achieve them. they will get fixated on them and they dont waste a second to think about the other players(enemys and allies).
why, you might ask. because the games says so. ultimately that leads to retarded gameplay like we see with the gen killing today. it ruins the fun for both empires involved. why? because the game says its all about waiting 15mins to cap a base.
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