Im feeling a little shorted when it comes to xp gained when attacking a base.
Example
In PS 1 we would spend hours attacking a base, put together drop party's, storm back doors and eventually we would take a base, players would spend hours fighting and would get a substantial amount of xp depending on the size of the fight.
In PS2 this is not the case, regardless of the time and effort for taking a base its just 500xp, thats it. And sometimes you dont even get a cert point.
Question
Does anyone feel that this will make a difference in the decision to stay and fight for a well defended base, when you can just go two hexes down and get the same xp for a less defended base.
Question
Is this the end of the enormous epic battles we saw in PS1.
Question
Do you as a player think they should incorporate the old xp pay out they had in PS 1.
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