PlanetSide Universe - View Single Post - Auraxium and its issues
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Old 2012-10-14, 04:57 PM   [Ignore Me] #10
EVILoHOMER
Major
 
Re: Auraxium and its issues


Galaxies just get shot down so fast in this game, I haven't seen one last very long and they're so easy to hit with a tank.

I just think get rid of the Auraxium menu and build it all into the cert tree where you look at a vehicle or weapon and buy it, then you open up the certs for it. Need to make it much simpler rather than having two whole different menus because I spent a time putting money into certs thinking I'd unlock the item when I spent the one point in them or something. Didn't notice until someone told me that there was this separate Auraxium on this whole different menu.

Thing is though this is a F2P game and it isn't designed for you to have everything right away. I've been playing for a week full on now and I've already got a MCG and three different turret types for the prowler. The MCG is the worst thing I have ever seen btw, they need to change the model back to the old one.

When station cash goes live and everyone is getting the bonous from alpha squad and subscribing we'll have to see how fast it is then. They don't want people getting everything within a couple months.

I don't think cert gain is too slow, I just think getting new stuff via certs can be slow, you should be able to get certain things faster but specialising in them is slower like in EVE.
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