PlanetSide Universe - View Single Post - Auraxium and its issues
View Single Post
Old 2012-10-14, 05:07 PM   [Ignore Me] #11
Khrispy
Private
 
Khrispy's Avatar
 
Re: Auraxium and its issues


It's not that we don't have a reason to fight - let's be honest, we're going to fight each other no matter what - but last night during Squad Ops we realized that there is no real incentive to anything EXCEPT fight, because it's the only thing that gives XP.
It didn't matter which base we fought at, because they were all strategically meaningless - territories were valuable only because there might be fighting there.
As wrong as it felt to us, we just mounted up and left for the next base as soon as it was apparent that the enemy had given up and stopped spawning... there was no reason to wait for the base to flip or even to stay behind to defend because we weren't getting any points for it. Even worse, it was inherently unclear how we were helping our faction by doing any of it.
Khrispy is offline  
Reply With Quote