Originally Posted by cryosin
I say es. Either force it or don't have one.
If you don't force it no one will ever leave it on. I see it similar to the weather effects and night/day mode. If you design game-play around environments then the cockpit is another environment you have to play with.
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The bolded part here is one of the exact reasons why I think toggle function for everyone is also understandable. And it's not like the transition from Cockpit view to HUD view takes several minutes. IMHO, comparing to weather system or day/night cycle is not fair.
But in the end, I'm fine with 'Forced' option. Just wrote my idle musings so far...
(and there won't be silly abilities that boost a pilot's attack speed or damage only in cockpit mode, or vehicle speed increase only in HUD mode. Or few silly mind-control abilities which doesn't allow a victim to toggle for a limited time. Even if cockpit view mode isn't forced, how can one enemy exploit or take advantage of it? I'm unsure...)