PlanetSide Universe - View Single Post - Huge Outfits and PlanetSide 2
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Old 2012-12-21, 02:53 PM   [Ignore Me] #213
TheFirstOmen
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Re: Huge Outfits and PlanetSide 2


To answer the original question of the thread: No. Larger outfits do not hurt the game.

If a large outfit exists, it is because players enjoy being a part of something greater than themselves and that outfit is clearly doing something right to be recruiting so many people.

That being said, I'd like to address something that has been mentioned before but I would like to reiterate again on this thread:

Planetside 2 tactics are a joke. There I said it. Planetside 2 tactics are 110% a complete and utter piece of crap. In a larger outfit, I can tell you those leaders always send air, armor and infantry together or rolling close together.

Does this make them a zerg rush? It's debatable. I've heard both sides of the argument so many times I can tell you it largely depends on the situation. When you've got 1 infantry platoon with an armor platoon and air squads all on small outpost, I'd call that a zerg rush. However, because some of the outfits are more organized, they can redeploy in a pinch to attack an enemy force of equal-greater numbers.

However, the point still remains that the sure, guaranteed 100% fool proof way to win is overwhelming numbers. There's simply no counter to numbers and I do not believe that should EVER be any counter to being over-run with enemies. What there needs to be is more secondary objectives, as mentioned before, for smaller outfits or squads. I'm not exactly sure how these secondary objectives play into the overall meta-game, but it's something that is desperately needed in the game right now.
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