PlanetSide Universe - View Single Post - Systems: Outfit Warships
Thread: Systems: Outfit Warships
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Old 2011-11-02, 02:21 PM   [Ignore Me] #29
Big J Money
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Re: Outfit Warships


Amazing Idea! I'll summarize what I love about this:

- Outfit customization of your own gamespace (microtrans anyone?)

- A sanctuary only populated with your Outfit members. No more waiting in line at a vehicle spawn.

(but maybe you can invite players to come visit it, which leads to...)
- An in-game advertisement for how cool your Outfit is

- Maybe even a place to do things like write and leave messages; post announcements, manage the Outfit or generally socialize while in game but not on the battlefield.

- Another organizational tool to intuitively manage whatever cool abilities outfits get that public players miss out on.

- Possibility for future gameplay expansion: Where outfits can challenge each other to pit their warships against one another. Maybe try and invade the other one and steal battlefield intel, or bring down its power systems to disable the Outfit's secret weapons before an important battle YOUR outfit is about to stage. Of course this wouldn't even need to be in the first implementation of warships, it could be waaaaaay down the road. The first 4 benefits I listed are great enough.
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