PlanetSide Universe - View Single Post - Balancing Aircraft/AA with Altitude
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Old 2011-08-05, 01:22 PM   [Ignore Me] #11
Sovereign
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Re: Balancing Aircraft/AA with Altitude


Originally Posted by Bags View Post
Surprisingly, I like how it works in PS1, where height doesn't matter.
Granted I haven't played in a long while but I could had sworn that while playing counter air max this wasn't the case for certain aa like flak cannons...

Regardless I believe certain AA should have range height limitations, proper Aerodynamics should be applied to not just aircraft but also the missiles and other such AA projectiles.
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