PlanetSide Universe - View Single Post - Gameplay: Bayonet for a melee attack option
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Old 2012-07-06, 05:04 AM   [Ignore Me] #5
Zalmoxis
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Re: Bayonet for a melee attack option


His was a bit different. He opted to have a bayonet sidegrade, whereas I wanted to make it like an equipable weapon ( same as how some people wanted the knife).

And yeah, I think that if you use the bayonet it should take 1 stab to the head or 2 stabs in the chest or 3 stabs anywhere else to kill somebody at full hp ( of course not the heavies or max units).
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