PlanetSide Universe - View Single Post - Lets talk about the ressource system. Right now, its borderline Pay to Win
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Old 2013-06-21, 11:30 PM   [Ignore Me] #38
basti
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Re: Lets talk about the ressource system. Right now, its borderline Pay to Win


Originally Posted by kubacheski View Post
You understand how agile development works? Like how there is reduced quality in agile projects vs software engineered projects? How the developer-centric projects continually are "developed' into a corner because they dont' fully understand the complexities of architecture, proper testing, and proper documentation.

Hey I bought into it for a while myself, but the Agile movement is simply too chaotic for a longterm, sustained, lifecycle project.

Which is why I've always said that PS2 is simply a testing ground for ForgeLight. I don't believe that SOE even cares about the fate of PS2 in relation to EQ:Next. Some suckers are paying for this development (read: testing) and the EQ franchise will reap the benefits. Smokejumper is no fool and he and Smed are cashing in on all the FPS kiddies that wanna play on a huge arena map to fund his bug squashing before his project rolls out. I mean it's paid for testing.

I mean come on, look at all of the sweeping changes that have been made to this engine in such a short time. Right now, its a different game than Release, which was a different game than Beta, which was a different game than Alpha. Does any studio publish a game that takes on this many fully distinct mechanics? They're using the speed and flexibility of an Agile development model to push a wide variety of complexities into the enginee to see how it behaves, to push it (ForgeLight) to its limits. Not because they care about PS2 - they wanna run this horse (PS2) into the ground so they know what its capabilities are for EQ:Next. While in the background they're using a moderately paced and properly sized development team and functional QA staff for EQ:Next.

Sub numbers don't lie. How much money is EQ:Next going to bring in and with only 2 games running ForgeLight, which one do you thing will have more subs?


Here, i think you need this:

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