PlanetSide Universe - View Single Post - Theory: How Resources Are Distributed Based on GDC Footage
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Old 2012-04-24, 08:28 PM   [Ignore Me] #12
Retrograde
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Great analysis, AWP. Thanks for doing the math.

These resource types might represent different scale items you can pull:

Level 1 - Game points (for upgrades)
Level 2 - Light vehicles, light aircraft, MAX suits
Level 3 - Heavy vehicles, heavy aircraft, MBT, etc...
Level 4 - Sunderer, Liberator & Galaxy

Based on the scale at which those resources are earned, capping bases provides "permanent" upgrades, that entice everyone. That would explain the 'planetside' logo on them.

If you were low in one area, you could look at the map and see where those 'points' came from and go cap that specific type of resource.

These probably don't correspond with how quickly the resources amass, but it's also impossible to speculate which is which due to the cost of the item being the major factor. If something is cheap and the resource is plentiful, there might still be a spawn timer on it.

These could also be resources for my empire, not my personal resources. In that case, there is no dis-incentive to using the most expensive resources. Or it could limit my style of play in that the empire has no aircraft points available.
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