Originally Posted by MasterChief096
The focus should be on gameplay, freshness of the battles, and the overall way the mechanics of the game work, not on time-grinding indefinitely without ever having a hope of maxing out, for small power advantages that mean next to nothing.
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Or perhaps, instead of in PS1 where you have "time-grinding indefinitely without ever having a hope of maxing out" for merits that do nothing at all, now that "grinding" will give you minor skill bonuses that at least do a little something.
People seem to think this is a totally new idea, when in fact it is just fleshing out principles already established in PS1. (more BR = more power; minor skills instead of merits) Plus, this game is still going to be a shooter so any minor adjustments of stats will always be second to the skill of the player.