Re: Anti-X being used against Y
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To me, I think anti air should be a slower heavy shell that does good AI damage. Slower, so it's worse against infantry than AI, but per damage is the way to do it.
Typically in a FPS game, Anti Air is amazing against infantry. I think they need to rework the flak guns to do less against armored infantry, like HA and MAX, but more against light infantry and infiltrators, and a nice middle for medium guys like engineers and medics.
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