Originally Posted by Gelnika
There's really two options that I see for medics, the TF2 style healing gun or the BF style health packs thrown on the ground. I'm personally more a fan of the healing gun because there is more interaction involved in the healing process rather than simply standing on a box some guy threw down, perhaps not even recently. As a medic, I'd find it much more engaging to actually heal someone directly, and as someone seeking a heal, as nice as it would be to stumble upon a health box someone left there 10 minutes ago, it seems impersonal and doesn't lend a whole lot to the aura of teamwork.
TLDR; I like the heal beam.
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PSide had a med applicator: 10hps, 0m range, it worked fine.
If you add healing beams into PS, they'll turn the game into (see the link below), instead of good tactical moderately-paced shooter:
10vs10, 1 good medic and 9 trololos vs 10 people with several mid-skilled medics an actual working team setup.
http://www.youtube.com/watch?v=EFZbN3R4RTk
Healbeams is a no-go. Repairbeam I would understand, but not a healbeam.