PlanetSide Universe - View Single Post - AMS Mk.3 design (for when it does get into PS2)
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Old 2012-06-23, 09:20 AM   [Ignore Me] #3
Crator
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Re: AMS Mk.3 design (for when it does get into PS2)


Originally Posted by Figment View Post
In terms of shape, a lower profile would help people get out of stuck situations, though would also create less cover for infantry to use. On the other hand, this would also allow more positions to place it and would make it easier to reach these positions undetected.
I love the history lesson and new ideas you guys posted! On the topic of vehicle profile I was thinking what if the vehicle had a low profile when un-deployed and when deployed there is an associated animation which moves parts of the profile further out. That would be neat and help with the movement issues. I can see how it also might cause problems deploying in certain spaces too but that does put some know-how into driving it.

Last edited by Crator; 2012-06-23 at 09:41 AM.
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