Originally Posted by NoDachi
3 people having to reload?
Terrible idea.
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Yep, making artillery a pain in the ass and unenjoyable is not the solution. Making it more '
realistic' doesn't address the standing gameplay issues that people have with artillery. The problem is that its indirect combat with a low skill ceiling that has the potential to deny large groups of players in an area from engaging in actual skilled gameplay. We need to address that first.