PlanetSide Universe - View Single Post - Huge Outfits and PlanetSide 2
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Old 2012-12-23, 08:01 PM   [Ignore Me] #260
MuNrOe
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Re: Huge Outfits and PlanetSide 2


The reason the topics changed was because this topic brought up an integral part of whats missing from game play. Big outfits are not the problem. They are the consequence of what the problem is. That is the Defense and Base Design along with flow of the fight.

You can have the biggest or smallest outfit in the game if bases were made defend able and the flow of battle was predictable then the symptom of large outfits steamrolling a base would not be such a problem. It would allow small groups and even un organized groups to defend objectives.

At least then the defenders could have fun defending the objective and the attackers would finally take the objective but not at the expense of one or the other getting farmed. Or steamrolling the base.

This would also add more infantry combat to the game which it is missing.

Tweaking a few numbers to add remove XP or Limiting spawn points isnt going to solve this problem.

Last edited by MuNrOe; 2012-12-23 at 08:03 PM.
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