PlanetSide Universe - View Single Post - Should terrain and trees have a kill count?
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Old 2012-04-23, 08:32 AM   [Ignore Me] #53
PeteHMB
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Re: Should terrain and trees have a kill count?


Originally Posted by Tapman View Post
I think that it would be cool to see statistics about terrain that can help define certain territories as high-risk areas that skilled pilots can test themselves on.

Every bullet is going to be tracked in this game, and each bit of damage as well. When damage occurs without the influence of a bullet, it is credited to the terrain of the area. No need to separate trees from rocks, the environments should speak for themselves.
One of the Devs, I forget who, already stated in one interview that they've designed a specific portion of the testing area to be an ATV track with lots of jumps. I wonder if we could get them to build a piloting course to race mosquito vs mosquito or mossy vs reaver around...either something with floating rings ala Starfox, or a canyon run. Major bonus points if they make a trench run...
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