Originally Posted by Kran De Loy
Ah, I didn't mention that. I was thinking that the camera wouldn't be statically locked to the weapon. The camera would be influenced by the weapon sway more than the recoil, but still not overly much in either case. It would give much more of a impression of holding a weapon in front of you rather than being attached to a weapon that just zooms around.
Though honestly? I just want to stay the hell away from PS1 style CoF.
|
Ugh. So, let me get this straight -- you want your crosshairs drifting around your screen at random?
No thanks. I'd like them to stay in the middle. Having to look 5 degrees to the left of what I'm trying to aim at would be utterly maddening.