PlanetSide Universe - View Single Post - Is Planetside heading for worse or for better?
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Old 2004-03-18, 03:05 PM   [Ignore Me] #74
infinite loop
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Originally Posted by Breed
Infinite Loop, i disagree.
The devs cannot find a way to fix speed-step warping, if they could, they would fix it simple as that.
So why should they put 100% of their resources into something that theyve alreadt spent months trying to figure out?
I'm a bit confused why you are mixing the speedstepping issue with warping. They are mutually exclusive. If they are saying that the cause of warping is due to some fundamentally flawed code in the engine/framework, and it isn't cost-effective to fix it, then fine, I wish they'd just admit that. Instead, they're saying some nonsense about offensive combat with surge not being an intended form of gameplay that they designed. They don't even mention warping, and they're just trying to cover it up. If it's fixable, then fix it! Why is that so difficult to understand?

Originally Posted by Breed
I dont understand your satire towards my Bunny hoping surgile expression, since jumping during the surge is what causes the problem in the first place.
My satire was used because you're suggesting that all surgilers bunny hop to induce warping. That's just plain ignorant, as a huge percentage of people I play with as NC use surgile, but I rarely see anyone warp. Again, using surgile does not necessitate bunny hopping.

Originally Posted by Breed
You mention several times the "loss of subscriptions".
Lets face it, if your quitting because of an implant change, no-one will miss you.
You cannot argue that NC are receiving a nerf because of this either, as you can still surge to the enemy position then get your weapon out.
It's this negative attitude towards players leaving that gets me. Don't you think having more subscriptions is a good thing? Or only subscriptions of people who use a playstyle that you approve of? Oh and the NC are most definitely receiving a nerf, big time. The range issue and imbalance of the JH will come to light after this next patch. And your surging argument is complete and utter nonsense. While I'm surging up to the enemy position, I'm more than likely to be taking damage while not dishing any out myself. That would equal me losing that battle.

Originally Posted by Breed
Perhaps you just like the speed and the how easy it is for the enemy to miss you when moving so...but i'll say this, we're not playing Quake 3 or Unreal Tournament, if you want fast paces annihilistic gameplay, play those games instead, Planetside a large scale tactical war game, which should not have players zipping around on their feet 'dominating' everyone around them at supersonice speeds whilst remaining un-hittable.
What I have liked about PS the most is that it offered a variety of playstyles to attract different kinds of gamers. This quote is from the official site's overview of the game:
It doesn't matter if you're an avid RPG gamer or a fanatical FPS player, you'll find something in PlanetSide that's just right for you.
Whether or not they wanted the twitch gamers to play or not, they got them, and now they're basically trying to get rid of them. Sometimes I like the fast surgile play, other times I prefer to tank around in my rexo. It's the variety that keeps it fresh and on your toes.

Originally Posted by Breed
i just dont understand why you are trying to defend surge-warpers so diligently.
I'm not defending warping. I am defending a playstyle.

Originally Posted by Breed
The community wants them out, the devs have a solution, its not perfect, but its something and the community will sacrifice the handful of players who cant handle change nor adapt to new scenarios, so we can enjoy this game we all love and want to suceed.
Exactly what statistics are available to back up this statement? How do you know that a majority of the playerbase is behind this change? How do you know that only a handful of players are going to be affected? I think you're going to be surprised, and not in a good way, how detrimental this change is going to be to the long-term health of PS.
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