PlanetSide Universe - View Single Post - Possible upcoming changes to Spawn Rules
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Old 2013-07-11, 05:59 PM   [Ignore Me] #36
NewSith
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Re: Possible upcoming changes to Spawn Rules


I'm going to say this:

Continental Commander with an ability to define where reinforcements are needed would be a good alternative solution to the existing logistical extreme freedom.


P.S. The extreme, which I don't really see, since the main mean of travel in PS1, Mozzie, was available at any facility, didn't cost resources and had very small cooldown timer. An ESF in PS2, on the other hand, doesn't fit the description, so limiting the spawn mechanics may have negative effect on defensive side of the game, meaning, the amount of Effort Required will overwhelm the amount of Care for players.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-07-11 at 06:00 PM.
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