Re: Mission system, squads and specialisation
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Mission system = stupid.
All kind of targets were already called out in chat. Anyone with a brain could look at a continent map and foresee where the fight was heading. All decent outfits moved to counter or defend and would put out the call for reinforcements.
The only thing this mission system is for is to attempt to spread people out, instead of having 300 vs 300 over one tower/base. I think they fear Forgelight will not handle it and we'll be back to 50 vs 50 in general areas without lag.
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