PlanetSide Universe - View Single Post - orbiting stations 'contintnet' (space battles)
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Old 2012-08-07, 08:41 AM   [Ignore Me] #1
brighthand
Corporal
 
orbiting stations 'contintnet' (space battles)


According to the planetside lore, there should be a whole bunch of orbital stations surrounding Auraxis, so perhaps we can have one 'continent' whose terrain is replaced with SPAAIIICE, and whose bases are replaced with those orbital stations and really big capital ships, and even some asteroids as capture points.

It would add a fresh spin to the strategy and gameplay as emphasis would be placed on air strategy- since aircrafts would be the only form of transportation to those bases; infantry would still be just as important because they would still be the guys landing on and capturing the floating bases -all the while the three factions are warring it up a la the opening scene of Star Wars episode 3, for air superiority, so that their Galaxy drop ships can get through to land those troops and capture the base.

This could even be a more viable solution to the 'naval warfare' dilema, which seems to demand a whole lot more resources, developement and rebalancing than the Dev team may want to afford, so it kills two birds with one big, heavy, ACME, awesome, stone.

it must be done.

EDIT: Some of those bases can have generators and/or power cores at the center that attacking aircraft have to fly deep into the base to destroy, which could then impact battles on other continents. Imagine being the ace pilot that navigated narrow passageways, dodging enemy fire, then destroying the generator and giving your faction a major win.

Last edited by brighthand; 2012-08-07 at 12:52 PM.
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