PlanetSide Universe - View Single Post - An XP change in GU13
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Old 2013-07-01, 06:32 PM   [Ignore Me] #9
Chewy
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Re: An XP change in GU13


I wonder how long it will take for this to time out. Couldn't an ESF AB up in the air and then bail to lengthen out how long it will take to hit the ground? If the timer isn't long enough then bail outs might still be doable, though skeet shooting might become a new skill for fly-boys if that happens.
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