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Thread: Indoor Combat?
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Old 2012-05-31, 11:40 PM   [Ignore Me] #4
kaffis
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Re: Indoor Combat?


The different base types will promote different types of play. The Tech Plant is infantry-centric, long-range fighting due to its large, open indoor spaces.

The towers will be somewhat less so; they contain more choke points, but still have short "hallways" (the stairwells) and relatively few doors.

Presumably, the Biolabs will favor closer quarters, as well.

In any event, the variety is a good thing, and steering away from the ultra-close-quarters, all the time that PS1 base design promoted is a good thing, because it really heavily favored close range guns by not giving rifles room to be useful. Even the tower has a variety of effective combat ranges represented, so this is a very good thing.
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