PlanetSide Universe - View Single Post - Gameplay: Suppressive fire
Thread: Gameplay: Suppressive fire
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Old 2011-07-15, 04:01 PM   [Ignore Me] #13
Volw
First Sergeant
 
Re: Suppressive fire


Originally Posted by basti View Post
This is just a artificial mechanic that is completly unnessesary. Just shoot at the enemy, its that simple. Using such a mechanic in a classic Point and click MMO with guns would make sense, but this is a FPS without "press button one to activate the skill".
Didn't know Arma2 or BF3 were point and click MMOs

I'm proposing 5% to make it minor enough without any silly skillbars.

Typically, if you shoot a lot of pointy led objects at someone it should have an effect on them besides purely MMO based damage value.

You shouldn't sit behind cover and think - oh if I stick my head outside, I will get hit for 20HP, but I can hit the enemy for 80HP with my sniper rifle!
Volw is offline