2012-04-25, 08:48 PM
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[Ignore Me]
#3
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Contributor
PlanetSide 2 Game Designer
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Re: Ressource colection % based on players population and contestation !
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Originally Posted by Higby
Resource gain is split between things like actively fighting (i.e. more active fights with more going on will always get you more resources) as well as dividends from the territory your empire owns. So, this sort of takes care of itself! In a big fight, you'll get large rewards - win or lose, once the dust settles the empire that wins will continue to get base resources for that region, but the folks that participated in the battle will be getting a lot more up front.
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Roughly how effective is the resource gain from fighting? Is it enough to give someone a few handouts or is it enough to sustain them regardless of the rest of the continental situation?
Is the resource gain from fighting limited to the resource type offered by the territory being contested or are all resources awarded?
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