Originally Posted by captainkapautz
Why?
1% is better than 0%.
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If you're playing an RPG where everything is calculated through math, yes.
If you're playing an FPS, where the outcome of a battle depends much more on player skill and reaction, 1% doesn't do much when your hand can only give you +/-3% accuracy on your weapons. Now multiply that a few thousand times to account for the number of players they're aiming for.
EDIT: What I'm saying is, those certs do need to give you more than just 1%. But where they give you 10% armor bonus, they need to take away 10% in... let's say firing speed. Mathematically, your damage output over your lifetime is the same as the guy with no sidegrades. But if you're a skilled player that can make almost every shot land, while moving at the same speed as the other guy (who can fire faster, but has less armor), you'll be able to dish out more specific damage (damage/armor point, in this comparison), and thus, survive. All this goes back to the sidegrades that tailor a specific playstyle rather than flat out power upgrades.