You have to keep in mind, the medic has no capability to combat vehicles, unless grenades are actually effective? He also arguably gets the least out of them. An LA or an infil bails, they're escape artists with high explosives. HA bails, he's got a launcher. Engineers can maintain their craft. A medic bails, he's only good with other infantry.
The medic is like the HA or MAX in that they're meant to be fighting on the front lines where the heavy combat is taking place. To compensate for their lack of vehicle engaging prowess, they have access to the best mid-to-long ranged weapon and self-healing (but don't forget healing allies,) making them a different kind of durable.
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