Originally Posted by Death2All
BR 20*! And get rid of all the cert bundles! And all the veteran rewards! And nerf Reaver armor, and plasma/frag nade damage, and have grenades only come in stacks of 1, and have MAX timers start upon death, and remove flails and a whole mess of other things that were severely over looked/necessarily tampered with.
I would really love for PS1 to just get a sprinkle of dev support once it goes F2P. I think there's a lot of little tweaks they could implement that would really appease the veteran community and maybe even the newer players that will come and check it out.
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That and:
- Remove capital shields (prevents a lot of fights and abused for Flail camping).
- Remove capital capture rules (open up more diverse routes cross-continent).
- Remove cave locks (make module raiding possible and attractive, make module transport have clear benefits).
- Slightly buff Skyguard armour by 5-10%.
- Implement spawn shield around Redoubt's spawn center.
- Limit virals numerically and over time per player
- Do not allow virals to be replaced by other virals for a longer period of time (5 mins duration and 2 mins cool down on all virals)
- Increase safe period of Main Terminal after it's been cleared by a REK (5 min anti-virus?).
- Allow Hacking, Advanced Hacking to clear virals very slowly (1 min and 40 seconds respectively).
- Limit number of vehicles, turrets and AI turrets a T-REK can infect to 3, 3 and 5 respectively.
- Split up the Battle Islands into separate continents.
- Remove special rules from Battle Islands.
- Change the global lattice to the system I suggested years ago where each link and base is used. :P
- Ideally add more ground cover.
- New bases already! Just use the existing holes for stairs and corridors to come up with different underground and top floor!
- Make pie the official PS1 mascot pastry.
Do that and aside from BFRs existing, the game would be perfect.