PlanetSide Universe - View Single Post - News: The PlanetSide 2 on Playstation 4 MEGA THREAD
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Old 2013-06-09, 12:37 PM   [Ignore Me] #6
Root Hade
Corporal
 
Re: The PlanetSide 2 on Playstation 4 MEGA THREAD


Originally Posted by MrKwatz View Post
They're going to have to redesign most of if not all of the UI to get this to work with the console. The HUD will also need to be addressed for making it readable at the DPI and distances of TV viewing. This is going to be the biggest possible front facing change for PC players.

It could lead to a few things. Having two wholly separate branches of the game is going to have to happen, but it would be good to have absolute feature parody between them. The controller UI should be toggleable in both environments if it proves to decrease efficiency of kb/m, perhaps defaulting to it on the initial install based on whether you have a kb/m or controller plugged in on the consoles or PC. With the HUD being redesigned hopefully it leads to them completely rebuilding it with modularity and user customizability in mind, perhaps allowing different preset configurations for TV/Monitors(/Vita remote play?) and a Custom setting that allows users to drag around, resize, recolor, hide, and otherwise adjust elements.
Vita remote play o.o That would crazy but I can't imagine it'll be perfect for multiplayer stuff.

As for the UI, would be interesting if they had a 'streamlined' HUD/UI for the consoles thats also an option for PC (there is that UI pass coming up). Would be interesting to give consoles the option of the PC UI. Remember the PS4 console has a touchpad that could work for cursor input for that.

Originally Posted by Ghoest9 View Post
Planetside 2 so far has been a defacto beta for PS2 on PS4.

Because of all the improvements that have been made PS2 on PS4 is going to be a bigger success than PC with a higher rate of new player retention.

The devs realized this ealry on. PS2 on PS4 is the real product.
So PS2 on PC isn't a 'real' product because of a lower population? Right.

Originally Posted by Whiteagle View Post
My god... this explains EVERYTHING!
Or you know the fact that Smed said ages ago that they're changing their business design for MMOs, to release them earlier and open up their game designs to changes. The huge player count of MMOs literally breaks the traditional prototype stage of game design. Plus with the nature of MMOs being updated so often, the stage of something being finished, or rather polished, becomes blurred. I think console people still won't find PS2 welcoming unless theres some newb server where people can actually learn the game with people at similar skill/knowledge level instead of being thrown into the boiling pot with everyone else. Would be perfect for outfit recruiting too.

Hopefully at E3 we can get some answers from devs whether they're afraid of differences growing between the two versions of the game or if they want to keep things consistent. Just afraid of potential features being held back for PC because it'd be a struggle for the PS4.

Last edited by Root Hade; 2013-06-09 at 12:44 PM.
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