Originally Posted by VioletZero
Okay, playing devil's advocate here:
Mechs in 2142 were a dedicated anti-infantry platform. Mostly because by standing on two legs, it was able to have much better gun depression than tanks have.
They were also pretty good at anti-air and kinda meh against other ground armor. In that game, it worked out quite well.
I don't really know how that would work out in PS2.
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I agree about the BF2142 mechs...they were balanced pretty well. However the PS1 BFR's were just out of control. AA-AI-AV combinations all possible on a single 2-crew unit...and on SOME empires, the top AV gun worked efficiently on just about ANY target