Re: Artillery idea (with concept image)
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The best Arty system I have played with in an FPS is still the BF1942 spotter system ensuring cooperation and also leaving some wiggle room for enemies to move before being shelled more than once. Also friendly fire was a high price to pay for a poor shot.
I do laugh at the "WTF why did I die" issue people have with this game, it's war on a larger scale than any other games, why does it matter so much to know whether the guy in front of you killed you, a sniper, an aircraft, a tank, a friendly, a mine, a bouncing betty, road kill, etc....??? what does it really matter, your dead respawn and kill the threat...and keep going. If someone is cheating well that's different.
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