PlanetSide Universe - View Single Post - AMS Mk.3 design (for when it does get into PS2)
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Old 2012-07-24, 02:04 PM   [Ignore Me] #36
OutlawDr
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Re: AMS Mk.3 design (for when it does get into PS2)


Because all dev time is important. Time is money, and I'm talking about art design, coding, playtesting and balancing. They have to consider all that compared to the advantages adding something new brings. Is this idea really worth the time and effort when other vehicles can do it just as well? The only real advantage your idea brings over a sunderer is perhaps the lower profile. But honestly we have no idea if this will even be an issue, and you have no idea if either the galaxy and sunderer are "unsuitable". Sure we can speculate all we want, but Im simply not seeing the urgency for an AMS.
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