PlanetSide Universe - View Single Post - Gameplay: Empire Specific Aircraft (Fighters)
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Old 2011-08-08, 07:53 PM   [Ignore Me] #2
WarChimp130
Master Sergeant
 
Re: Empire Specific Aircraft (Fighters)


I'm kind of so-so on the idea's, but one thing of note is the naming. It doesn't fit traditional schemes. NC pretty much have all the Bird names(and the Eagle is already in use.) TR have aggressive sounding names(Prowler, Invader, Marauder, etc.) and VS tend to have spacey/techno names(Comet, Quasar, Aphelion, etc.)

I don't see them breaking that pattern here.

As for the idea's themselves, I'm not a big fan of the special abilities. I just don't see those getting implemented. As for the empire specific AA on the jets I can see people getting super pissed about that about it's not a bad idea. I can see Liberator pilots particularly getting pissed by those sort of weapons since they fall in the middle ground of air survivability. Faster crafts should be able to evade quite a bit, and Galaxies should be able to survive quite a bit, but I could see whatever Lib style bomber the game has being super vulnerable to that sort of thing.
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