Re: Some thoughts on Medic progression
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When it comes to healing, i think i can deal with any game mechanic that provides good gameplay.
What i won't stand for is bad science-fiction!
If they were to add something as lame as magic heal beam that heals injured people as they run around bunnyhopping and mashing adadada or AoE heal device that somehow magically makes anyone close to it feel better, then they are going to have to spin me some pretty incredible auraxian alien technology story!
Just the bare amount of realism please, i'm not asking for that much am i?! A good game mechanic with a credible visual and conceptual representation?
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